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Moptophaha
05-12-2008, 12:49 AM
Statistics
:: Are You Strong Enough ::


Introduction:
Hollows are the spirits of those who left the mortal world in a state of fear, pain, anger, sadness or hatred. They are consumed by their hatred of the living, and their unquenchable thirst for power. They are driven on, incessantly towards their goal of gaining domination over all. The part of the BARPG where no light does shine will be referred to as the Hollow Section of the BARPG, and not the arrancar section, or Huceo Mundo, for simplicity. The hollows reside in the black, dark depths of Hueco Mundo, or "Hollow World".

In the BleachAnime RPG, we're around 3,000 years ahead of the original Bleach, meaning all of the original characters such Ulquiorra Schiffer, Grimmjow Jeagerjaques and many others are no more, and may not be used. The headquarters of the Hollow Section is known as Las Noches, or "The Nights". It is there that the most powerful of hollows and arrancar reside and train, and it is where the most powerful individuals in Hueco Mundo - the Espada, can be found. The rest of Hueco Mundo is an unexplored wasteland, with unknown horrors lurking in the darkest corners of the depths.

The Hollows and Arrancar are sorted into 11 Fraccion, or Fractions. Each Fraccion reports directly to an espada. While these Fraccions operate, for the most part, individually, they all wish for one thing: The domination of all things by Hueco Mundo.

Hollows and Arrancar differ from all other forms of life(and death) in the world. Unlike shinigami, who have a definite system abilities, and areas in which an individual can train, the forces of Hueco Mundo have a more dynamic array of ablities. This is because the abilities of hollows are vastly unique, and have an unlimited scope for difference. These abilities will then represent themselves in a demasked arrancar, with even more variation added by the addition of a zanpakutou. Thus, there are two systems of statistics for Hueco Mundo’s forces – the hollow system, and the arrancar system.

The hollow system comprises of two areas of combat – Facultades (Abilities), and Fuerza (strength). Facultades is the stat representing the unique combat techniques that your character will use, and Fuerza is the basic physical strength of your character. This stat governs speed as well, as because hollows lack a humanoid shape, their speed is governed solely by their physical strength. If a hollow reaches Vasto Lorde status, they have a new stat introduced to them, Rapido, which allows them to take advantage of their humanoid shape, allowing them to have increased speed and mobility.
In addition to these three stats, hollows use two additional stats – Reiatsu (Spiritual Pressure), and PE (Puntas Evolucionarías, or Evolutionary Points). Reiatsu is a measure of a hollow’s inner power, and can be thought of as HP within the BARPG. PE is a hollow’s progression to higher forms of evolution, including menos-grandes status, or demasking.
Hollows also use the Zenrei Goukei stat, as this is a general measure of the power of any character in the BARPG.

If a hollow should damask, they take on an entirely new set of statistics. These closely mimic those of a shinigami, but still contain underlying elements of the player’s hollow character. These stats are: Rapido (Speed), Zanjar (Cutting to Kill), and Golpear (To Punch). Rapido is the measure of the speed and nimbleness of your character, Zanjar is a measure of your character’s skill with a sword, and Golpear is a measure of your character’s ability in hand-to-hand combat.
An arrancar’s passive statistics are Facultades (Abilities), Reiatsu (Spiritual Pressure), and PE (Puntas Evolucionarías, or Evolutionary Points). Facultades is a continuation of the original hollow-stat, and PE is constant throughout a soul’s evolution. Zenrei Goukei is also maintained throughout your character’s evolution.


The Hollow Stat-System:
Zenrei Goukei:The value on Zenrei Goukei should be equal to the total base values of all the two main combat stats added.

Zenrei Goukei is the main stat where your given points will go to. Every time you finish doing your statistic update, remember to check whether Zenrei Goukei is the total base values of the two main combat stats as to ensure we don’t accidentally catch you for cheating. The two main combat stats are Facultades and alimdon. If the value on Zenrei is different from what is the total base value of your two main combat stats, it’s most probably you miscalculated, or you’re cheating.

Zenrei Goukei, or Zenrei for short, is quite similar to Reiatsu, except that a given character’s Reiatsu may decrease in battle, but his/her/its Zenrei can’t because it’s just an indication of how strong a character is, and not how much energy he has at that given time.
ReiatsuReiatsu is a constant non-distributable stat, and is determined by calculating 60% of the Zenrei Goukei stat.

Reiatsu represents the strength and energy a character has within him/her. Damage taken in battle gets depleted from here, and when your Reiatsu hits rock bottom, you’re officially declared as “fainted”. It’s a substitute for something very popular in Massive Multiplayer RPGs, and it’s known as “Hit-Points”. In those games, when a person’s hit-points become 0, they usually “die” or “faint” and get returned to their home base. In a sense, Reiatsu works in the same way.

As a character grows, his Zenrei Goukei grows, and so does his Reiatsu naturally, therefore the relation to the Zenrei Goukei stat.

Facultades:Facultades will be one of the two main combat stats that you can assign points from Zenrei Goukei to.

As apparent in the anime Bleach, all hollows of note have unique abilities, which makes them an individual and interesting combatant. The Facultades stat is a representation of this aspect of a hollow’s power. The more points it is assigned, the more a hollow can use its abilities. The allocation of abilities is further explained here (http://www.bleachanime.org/forums/showthread.php?t=23895)

Fuerza:Fuerza will be the other of the two combat stats that you can assign points from Zenrei Goukei to.

Because hollows often resort to using their speed and strength to win a battle, this stat is very important. Fuerza is, in a nutshell, the physical power of your character. As early hollows are not humanoid in form, they cannot use complex steps and footwork to augment their movability, and thus their speed and maneuverability is determined also by their physical strength. Upon the achievement of Vasto-Lorde status, this stat ceases to determine a hollow’s speed, and only determines its physical strength.
PE:PE is a constant non-distributable stat, and is determined by calculating 80% of the Zenrei Goukei stat.

Basically, PE signifies the progress of a soul through the evolutionary path of the hollow. As a character's PE increases, so too does their capacity to become more advanced. A hollow can choose to advance through the arrancar path of evolution, or the hollow path of evolution. A more exclusive guide to The Evolutionary Pathways is available here (http://www.bleachanime.org/forums/showthread.php?t=24230).

While a hollow may be quite strong, their body must be able to maintain the excessive amounts of energy required to evolve, thus the link with the hollow's Zenrei Goukei stat.

Moptophaha
05-12-2008, 12:49 AM
The Arrancar Stat System:
Zenrei Goukei:
The value on Zenrei Goukei should be equal to the total base values of all the three main combat stats added.

Zenrei Goukei is the main stat where your given points will go to. Every time you finish doing your statistic update, remember to check whether Zenrei Goukei is the total base values of the four main combat stats as to ensure we don’t accidentally catch you for cheating. The four main combat stats are Zanjar, Golpear and Rapido. If the value on Zenrei is different from what is the total base value of the four main combat stats, it’s most probably you miscalculated, or you’re cheating.

Zenrei Goukei, or Zenrei for short, is quite similar to Reiatsu, except that a given character’s Reiatsu may decrease in battle, but his/her/its Zenrei can’t because it’s just an indication of how strong a character is, and not how much energy he has at that given time.
Reiatsu:
Reiatsu is a constant non-distributable stat, and is determined by calculating 60% of the Zenrei Goukei stat.

Reiatsu, also known as “Spiritual Pressure”, is something that is constantly mentioned throughout the entire series of Bleach. It represents the strength and energy a character has within him. In Bleach-Anime RPG, Reiatsu is basically the same thing. It represents the energy of a character. Damage taken in battle gets depleted from here, and when your Reiatsu hits rock bottom, you’re officially declared as “fainted”. It’s a substitute for something very popular in Massive Multiplayer RPGs, and it’s known as “Hit-Points”. In those games, when a person’s hit-points become 0, they usually “die” or “faint” and get returned to their home base. In a sense, Reiatsu works in the same way.

As a character grows, his Zenrei Goukei grows, and so does his Reiatsu naturally, therefore the relation to the Zenrei Goukei stat.
Zanjar:
Zanjar will be one of the three main combat stats that you can assign points from Zenrei Goukei to.

The art of wielding and using a Zanpakutou is promptly known as Zanjar in BARPG. Whether sword, katana, mace, chair, table, it doesn’t matter. Whatever your Zanpakutou is, Zanjar will indicate how good you are at using that weapon whether to cut, slash, poke, or any damaging action you can do to an object, organic or non-organic.
The maximum damage you can do with your Zanpakutou is equal to 10% of your Zanjar stat. This requires a clean strike, meaning the opponent is not blocking. Usually this damage can only be achieved on surprise attacks as your opponent has no time to react and block.
Rapido:
Rapido will be one of the three main combat stats that you can assign points from Zenrei Goukei to.

Rapido is one of the trendy skills that people tend to put focus on. It represents the speed of a character, how nimble is he on his feet. This does not include his self reaction time, but more of how fast he can move himself. Rapido focuses on a skill called “Sonido”. As seen in the anime and manga, it’s the bread and butter of an Arrancar’s combat arsenal, proving to be one of the more useful skills they can learn.

The speed of a character's sonido is equivalent to the speed of 1 additional shinigami's flash-step for each 500 Rapido points allocated, with a requirement of 1000 to actually learn Sonido. This is explained further in the techniques list, found here (http://www.bleachanime.org/forums/forumdisplay.php?f=213).

Golpear:Golpear will be one of the three main combat stats that you can assign points from Zenrei Goukei to.

Golpear represents your strength in hand-to-hand combat. While many believe Golpear only represents how good you are with your fists, Golpear actually indicates how proficient you are with using any part of your body as a weapon, not only your hands. This includes the use of your feet, meaning how good you are with your kicks, punches, or any technique that does not require a weapon.

The maximum damage you can do with you’re a clean hit with your fists or feet, is equals to 10% of your Golpear stat. This requires a clean strike, meaning the opponent is not blocking. Usually this damage can only be achieved on surprise attacks as your opponent has no time to react and block.

Facultades:
Facultades, once a character has demasked, becomes a non-distributable stat, and is determined by calculating 50% of the Zenrei Goukei stat.

After demasking, Facultades represents an arrancar's ability to bring forth once more the mighty powers that they once wielded as a hollow. With the augmentation of their new-found powers, these abilities are made more powerful than ever before. As this stat increases, the degree to which these abilities can be tapped into increases.
Because an arrancar's body needs to be able to keep up with the augmentation of their old abilities, the Zenrei Goukei stat is intertwined with this one.

PE:PE is a constant non-distributable stat, and is determined by calculating 80% of the Zenrei Goukei stat.

Basically, PE signifies the progress of a soul through the evolutionary path of the arrancar. As a character's PE increases, so too does their capacity to become more advanced.

While a hollow may be quite strong, their body must be able to maintain the excessive amounts of energy required to evolve, thus the link with the arrancar's Zenrei Goukei stat.

Specialties:Every Arrancar at a certain point of time will come to appreciate a certain way of combat and explore it further. However, before they can, they must be strong overall. Specialties are achieved every 10,000 Zenrei and to specialize in a certain form of combat, the stat must be at least 5,000.
Note that a character must be arrancar to choose a speciality.

10,000 Zenrei Goukei: 1 Specialty
20,000 Zenrei Goukei: 2 Specialties
30,000 Zenrei Goukei: 3 Specialties


Being specialized in a stat grants a permanant 10% boost that will stack with Release and Technique boosts.

babychocospark
01-23-2009, 10:17 AM
Arranging your Stats:

In BARPG, we would prefer our users to arrange their stuff neatly, and that does not discount tidying up your stats in any case. We encourage users to update the stats in their profiles weekly so other users do not have to look through the site to get the latest update on your stats when they need to gauge your strength. This is extremely important as people usually would want to look at your stats when they interact with you, and at BARPG, interaction between player-controlled characters happen a lot. Therefore, please, we strongly encourage week-to-week updates of your stats in your own personal profiles and we thank you for that.


We strongly encourage users to use this format when arranging their stats in BARPG:

Zenrei Goukei: Amount of Zenrei you have
Reiatsu: Amount of Reiatsu you have
Fuerza: Amount of Fuerza you have
Facultades: Amount of Facultades you have
PE: Amount of Evolutionary Points you have

Your abilities should be listed underneath the Facultades section of your statistics sheet, for simplicity:

Zenrei Goukei: Amount of Zenrei you have
Reiatsu: Amount of Reiatsu you have
Fuerza: Amount of Fuerza you have
Facultades: Amount of Facultades you have = Ability Slots/Ability Slots Used

Ability Name [Ability Type]
Ability Name [Ability Type]

PE: Amount of Evolutionary Points you have

Usually, techniques (Arrancar only) are listed after your main numerical stats are listed, as shown in the example below:

Zenrei Goukei: Amount of Zenrei you have
Reiatsu: Amount of Reiatsu you have
Fuerza: Amount of Fuerza you have
Facultades: Amount of Facultades you have = Ability Slots/Ability Slots Used

Ability Name [Ability Type]
Ability Name [Ability Type]

PE: Amount of Evolutionary Points you have

Techniques:
[LIST]Technique Name [Technique type]
Technique Name [Technique type]

So, for example, I have a character named John, and I wanted to arrange his stats accordingly. It would go:

Zenrei Goukei: 1000
Reiatsu: 600
Fuerza: 500
Facultades: 500 = 4 Ability Slots/4 Used

Flight [General]
Passilo


PE: 800

Techniques: [3 Technique Slots/ 2 Used]

Cero [[U]Offensive - General]





Should a hollow reach Vasto-Lorde status, their allocatable stats are completely reset, with the addition of one new combat stat - Rapido. This stat acts in the same way as the other two combat stats, in that it can be allocated points. Note that points may not be taken away from Facultades any further than what is not being used by abilities. That is - you may not take away points that are being used up.
Rapido is explained further in the Arrancar Stat System.
Also, please note that once a hollow becomes an arrancar, there is no way for an arrancar to revert back to being a hollow. Once you're an arrancar, you're already in a state of no return.