View Full Version : [R.E.A.D.] Items: The Armoury
Moptophaha
07-19-2008, 12:09 PM
Items
:: The Armoury ::
Introduction:
Listed Here are all items that have been created by you, the players of the BARPG. It should be noted that items that are used by characters in the anime/manga series Bleach can be used indiscriminately in missions and items, without taking up Item Slots.
For more information about how Items work, or on how to create your own items, visit the Items: Research and Development (http://www.bleachanime.org/forums/showthread.php) thread.
Kyaccha-manako (Eye's catcher)
Item Type: Amplifier
Item Description:
It is an eye and the exact same size as an eye, the front is blood red, were-as the back is black and the pupil and Iris are white. Upon very close inspection of the eye there are three black dots on the pupil that, if a line was drawn to connect the dots together the shape made would be a triangle.
Item Abilities:
The user of this item can activate and deactivate the eye whenever he chooses and he can also remove it from his eye socket if necessary.
The eye, when active, grants its user an increase in accuracy, granting a 10% increase in zanjutsu. But while active, drains reiatsu by 5% per post.
Restrictions:
1000 Zenrei Goukei
2 Item Slots
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Armour of the Regulators (12th Division)
Item Type: Miscellaneous (Armour)
Item Description:
A simple black breast and back plate. It has the Saishuu Gotei 13 insignia on it along with the symbol for the 12th Division in a crimson metal based paint on the breast plates top let hand corner. The back plate runs up protecting the lower part of the back of the wearer’s neck. There is a place on the back plate to attach a knee length cape if the wearer wishes it; the colors for the capes are black, crimson, navy, dark green, green, yellow, cyan, red, and pink. This item is exclusive to Seated Officers in the 12th Division; though some special exceptions may be made for Captains and Vice-Captains from the other Divisions the symbol for their Division in the respective places. The armor also weighs a small ten pounds due to the light weight materials it was constructed out of.
Item Abilities:
This item allows the wearer to resist 25% of the damage from energy based attacks such as Ceros, certain Hadous, and energy based Shikai abilities.
The strain from the attack of a Bankai would cause the armor to crumble; in this regard it is also suspected that the armor will give out under the strain of higher level Menos abilities (if the attacker has 50% more Reiatsu than the wearer the armor will crumble.)
It will also reduce the wearers Hohou by 15% points.
Restrictions:
Seated officers of the 12th division only. (Usable by other members with the express permission of the 12th Division Captain, Cyclonus Zaero)
4 Item Slots
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Reiatsu-draining shuriken (8th and 10th Division)
Item type:
Weapon
Miscellaneous
Item description:
Shuriken are objects employed by ninja as a means of distracting their opponents. Can range in size and shape from four-pointed caltrops to the more famous star-shuriken and throwing darts and knives, and can either be used in hand, or thrown at the opponent... in the case of the caltrops, they can be laid out on the ground, so that opponents can step on them, causing minor injuries--or if used in conjunction with marbles--the caltrops will stick to the opponents' face.
Item amounts:
Recruits will be issued 15 shuriken.
Junior seated officers (seats 20-10) will be issued 30 shuriken
Senior seated officers (seats 10-03) will be issued 45 shuriken
The captain and vice-captain will be issued 60 shuriken respectively
Item abilities:
caltrops
removes 1% reiatsu for up to 50 Reiatsu points.
star shuriken
removes 5% reiatsu for up to 100 Reiatsu points.
throwing darts
removes 10% reiatsu for up to 150 Reiatsu points.
throwing knives
removes 15% reiatsu for up to 200 Reiatsu points.
Restrictions:
8th and 10th Division members only.
Slot costs:
Caltrops: 1
Star Shuriken: 2
Throwing Darts: 3
Throwing Knives: 4
Moptophaha
07-19-2008, 12:09 PM
Unique Items:
Zephyr Bracer (Takeda Shingen)
Item Type:
Nullifier
Personalizer
Item Descripton:
One inch thick, light, platinum bracelet Takeda was given by his grandfather in Chapter Two - Vicious Circle.
Inscription
Του ουρανού στέκεστε, στην αστροφεγγιά, η ύπαρξη. Αναπνεύστε σε
με, με καταπιείτε σύνολο, με απελευθερώστε, σκληρός χορευτής
σκιών
Means: On the Heaven's you stand, cloaked in star-light, worshiped being. Breathe on me, swallow me whole, release me, cruel shadow dancer.
The very air around it seems to halt to a standstill...
Item Abilities:
It is used to keep the spirit of Takeda's zanpakuto in check. Restraining it from leaving the sword, since it is elemental based, wind especially, it leaving the blade and taking over the user has been a theme throughout it's history. This bracer keeps the power imbued in the blade by allowing the wearer to draw the sword without the spirit's power taking over the mind and controlling the body.
Restrictions:
1 Item Slot
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Kahou (Hitori Issho)
Item Type:
Amplifier
Personalizer
Item Description:
Kahou is a necklace that Hitori got from his mother. It is a yarn like material, but very strong. IT is white and black and is braided tightly. It is long enough to wrap around the hilt of a zanpakutou and hang about 6 inches after.
Item Abilities:
The power of Kahou affects the zanpakuto. It takes spirit particles and focuses it on the blade. It has a 2% increase in Zanjutsu.
Restrictions:
2 Item Slots
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Bittersweet (Cyclonus Zaero, Shoushi Fukushushin, Kazumi Tendo, Kaiden Rezain, & Raven Westward)
Item Type:
Amplifier
Item Description:
The Bittersweet is an item developed by the Captain of the Twelfth Division during his time alive to help restore his stamina. Once he became a member of the 11th Division he began refining the item and testing it in its various states of completion on himself. He finally perfected the item so that it restores the Reiatsu of the user. This item is usable by only several members of the Saishuu Gotei 13 that have been given the item by Cyclonus Zaero; more specifically he usually gives them to people he considers a good comrade or someone who he think will grow to something great. They are approximately the size of a gumball, and are usually kept in a pouch that is able to hold about 24 at a time.
Item Abilities:
This item restores 33% of the user’s Reiatsu.
Once the user restores the accumulative amount of their max Reiatsu three times; once this limit is reached any further use will result in the restorative properties being rather painful; at this time it will feel like the user’s veins are on fire from the rapid restoration of their Reiatsu.
This problem can be solved by a good two days rest or a good healing done in the 4th Division.
Restrictions:
4 Item Slots
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Hibiscus Necklace (Kazumi Tendo)
Item Type:
Personalizer
Item Description:
The hibiscus necklace is an 18 inch silver chain with a 1 inch wide hibiscus pendant. In the center of the pendant is an amethyst gem.
Item Abilities:
The hibiscus necklace has no abilities. It is a memento from Kazumi's former life given to her by an old man she met during an assignment to the real world.
Restrictions:
1 Item Slot
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Tessen (Tandokuno Raiko)
Item Type:
Weapon
Item Description:
The fan itself is 17 centimeters tall and 2.8 centimeters wide. It possesses an amethyst colour with a silver lining. Chinese words "永恒的爱Enternal Love" are written upon the fan's cloth with fine ink. A symbol of a phoenix adorns the hand grasp of the fan, while deadly spokes protrude from its body. Also, a cluster of jet-black strings adorns the tail of the fan.
Furthermore, this fan is made out of the remnant pieces of Raikou's parents' zanpakuto. The family name, Kawasumi, is engraved upon the fan's grasp. It is missing a final spoke, which she added later, containing broken pieces of Katsura's (her friend) zanpakuto.
Item Abilities:
This weapon is merely a defensive item, which can be used when Raikou is spiritual and gigai form. As common war fans, it is designed to protect in desperate times. For Raikou, she prefers to use it for sword-dancing when she is not allowed to carry a sword in the Real World. Knowing that the fan contains the essence of her parents' zanpakuto gives her a spiritual boost in fight.
Raikou prefers to use it during small battles with weak opponents (Hollow below 500ZG); the fan is significant in the development of her character in her storyline. It is the equivalent of a sealed zanpakuto, which gives her no boosts whatsoever.
Restrictions:
1 Item Slot
http://i148.photobucket.com/albums/s11/moptophaha/Random/Line.jpg
Yumi and Ya (Allanacho)
Item Type:
Weapon
Miscellaneous
Item Description:
Yumi and Ya is a set of bow and arrows with quiver commission to made by Anika Tendo for her daughter Kazumi Tendo. Kazumi prefers to use this as a means of relaxation after a stressful day, but she does carry with her on occasion in Soul Society and the real world. The bow is 1 meter in length and made of cherry wood. There are hibiscus shaped flowers engraved in the bow, and it is lacquered to protect the engravings. The quiver is 60 cm in length and 10 cm in diameter. It is also made of cherry and contains engravings of the hibiscus flower and is lacquered as well. The arrows are made of bamboo with eagle feathers. Each arrows measures 8 cm in length.
Item Abilities:
The Yumi and Ya is a normal bow and arrow in Soul Society and in the real world. Kazumi is a master of kyudo and can hit her target every time.
At this time, the number of arrows are limited to 40. Once the arrows have run out, Kazumi will need to either find someone to make them/buy them from or learn to make them herself.
She may use her knowledge of herbs to coat the arrow tips with medicines that can sedate an opponent within 2 minutes (or 5 posts, whichever is sooner). The target will slowly start to feel the effects of the sedatives take hold over time.
Damage to reiatsu is calculated by zanjutsu * 8%. In addition to the damage an arrow will cause, the damage is further increased depending on how much reiatsu Kazumi focuses into her arrow. Additional damage would be reiatsu used * 67%
Restrictions:
3 Item Slots without sedating poison
4 Item Slots with sedating poison
Moptophaha
07-21-2008, 03:18 AM
Gloves of the Quincy Regulator (Cyclonus Zaero
Type:
Amplifier
Description:
This item was recently found by the Captain of the Twelfth Division on a recent mission. He battled several guardians before claiming the item. Upon claiming it the Shinigami was confronted by a representation of the gloves’ former owner; they battled and upon the half-breeds defeat he granted the Shinigami Captain his gloves to use.
The gloves are black leather that seemed to grow to fit the hands of the Captain. They allow the wearer to channel their Reiatsu through them more easily, increasing their capabilities with a sword.
Abilities
This item when worn will increase the wearer’s Zanjutsu 1 point for every 10 Reiatsu the wearer has.
When the gloves are worn it lowers the wearer’s Reiatsu by 10%.
The zanjutsu increase is applied after the reiatsu decrease.
Restrictions
3 Item Slots
Cyclonus_Zaero
08-05-2009, 09:00 PM
Item Name:
Escape Stone
Item Usability:
Divisionary
Size:
A round pebble about half an inch(0.5in=1.27cm) in diameter.
Type:
Practical
Item Slots:
1 Slot
Description:
A small round peddle that has a glowing blue rune emblazoned on it; this rune holds enough power to be good for one use. After a small amount of Reiatsu is pushed into the stone it opens a round liquid-glass like portal to a seemingly unfinished hallway in the basement of the Twelfth Division’s Library. One stone is issued or given for every mission undertaken by a Twelfth Divisioner.
Abilities / Costs:
This item cost the user 5% of their max Reiatsu to activate. Once activated the rune on the front projects its stored energy forward out of the rune into a gateway that leads to the basement of the Twelfth’s Library. Once the portal is activated the stone tunes to dust.
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Item Name:
Vox-Bead
Item Slots Needed:
1
Item Usability:
12th Division
Size:
Tiny Bead Big Enough To Fit In The User’s Ear Canal
Type:
Practical/Divisional
Description:
This small in ear bead that has both a microphone and speaker in it so the user can get info about anything possible.
Abilities / Costs:
Contains a small battery that will last almost instantly.
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Item Name:
Water Capsules
Item Slots Needed:
2
Item Usability:
Anyone
Size:
Ping-Pong Ball Size
Type:
Misc
Description:
A small sphere that contains a small amount of simple ordinary water that can be easily broken.
Abilities / Costs:
None inherently, just used for a water supply for abilities, and last ditch survival efforts.
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Item Name:
Fifth Division Emergency Help Request Flare, or E.H.R.F.
Item Slots Needed:
3
Item Usability:
Usable by 6th seat to Captains
Type:
General/Practical
Description:
This item is relatively similar to the standard H.R.F. but along with personalization and all, this item contains the information of rank and name of user.
When the flare is released it has more urgency when it is signaled for the response of the Fifth Division. When the signal goes out for ranked officer in distress you will get the equivalent or stronger ranked officer to respond.
Costs:
Requires a mere 5% of users reiatsu to be locked into the cylinder per use. So don't forget to make sure you are loaded every time you go out into danger!
Actual time of arrival can vary and we ask that you please be patient with our E.T.A.
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Item Name:
Fifth Division Help Request Flare, or H.R.F.
Item Slots Needed:
2
Item Usability:
Unseated to 7th Seat
Type:
General/Practical
Description:
The item appears as a small one inch leather band worn around the wrist. A small silver cylinder roughly a quarter of an inch in diameter, sits on the band normally on the palm side of the wrist. Generally comes brown in color, but personalization color dying has been performed by the research teams. Also, some people have included their division's symbol on them or has decorated them so that it may be inconspicuous they are in fact wearing one.
If choosing to wear one, the user locks some of their own reiatsu into the cylinder. The research team figured out a way to amplify the small amount of reiatsu as the user releases it into the air. The signal flies about fifty feet into the air before the owners reiatsu burst into an amplified but non-threatening pulse of force. It performs two duties; it can alert any close Fifth Division Shinigami in a 50 mile radius and a distress signal will be hailed at the Fifth Division's compound for assistance.
Costs:
Requires a mere 5% of users reiatsu to be locked into the cylinder per use. So don't forget to make sure you are loaded every time you go out into danger!
Actual time of arrival can vary and we ask that you please be patient with our E.T.A.
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Item Name:
Ten no Katana (天の刀/Sword of Heaven)
Item Usability:
Unique/Story Related (Hakuro Only)
Item Type:
Weapon
Item Slots:
2 Slots
Item Description:
A mysterious katana Hakuro discovers in the small village of Kawazoe. The weapon and sheathe are well decorated, and the most distinctive features are the golden dragon-shaped hilt and the golden chrysanthemum of sixteen tips behind a row of sixteen petals imprinted upon the blade.
Item Abilities:
10% Zanjutsu Damage
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Item Name:
Cloak of Ancient Authority
Item Usability:
Divisional
Seated Officers Only
Item Type:
Personalizer
Item Slots:
1 Slot
Item Description:
A Cloak that reaches from head to toe. Emblazoned on the right sleeve is the symbol of the 6th Division. And on the left is the flower of the 6th and a number indicating Seat/Rank. The cloak can be found In any color.(Default is Dark Red) Raven found them in an old trunk in the 6th division storage and took the crimson one for the 15th seat.
Item Abilities:
None. They were once used to signify rank In the Sixth division thousands of years ago.
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Item Name:
Basic Spell Book
Item Usability:
5,000 Kidou & Tenth Seat
Item Type:
Amplifier
Item Slots:
3 Slots
Item Description:
A small 4 inch by 4.5 inch black leather bound book with a bronze emblem on the cover.
Item Abilities:
While equipped for every 5000 Kidou the user has they gain an extra Kidou slot (Members of the Second Division gain two extra).
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Item Name:
Advanced Spell Book
Item Usability:
8,000 Kidou & Vice-Captain Class
Item Type:
Amplifier
Item Slots:
4 Slots
Item Description:
A small 4 inch by 4.5 inch black leather bound book with a Silver emblem on the cover and Silver Bindings.
Item Abilities:
While equipped for every 2500 Kidou the user has they gain an extra two Kidou slot (Members of the Second Division gain three extra).
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Item Name:
Expert Spell Book
Item Usability:
10,000 Kidou & Captain Class
Item Type:
Amplifier
Item Slots:
5 Slots
Item Description:
A small 4 inch by 4.5 inch black leather bound book with a Gold emblem on the cover and Gold bindings and gold leaf on the pages.
Item Abilities:
While equipped for every 1,500 Kidou the user has they gain an extra three Kidou slot (Members of The Second Division gain four extra) and spells deal an extra 2.5% damage when cast with incantations.
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